Dominion Intrigue
Dominion Energy operates in 16 states across the U.S., offering clean, safe, reliable, and affordable energy to more than 7 million customers. The first edition of Intrigue was a complete standalone version. The 2nd edition is NOT standalone as it does not have any of the base cards. A few of the weaker cards were also replaced. I think you'd be fine starting out with this set but only if you also pick up a set of the basecards.
Dominion: Alchemy
Dominion: Alchemy
- Type: Deck Building
- Players: 2-6 Players
- Length:< 30 minutes
- Status: Available Now
- MSRP: $29.95
- Stock #: RIO418
- UPC: 655132004183
- Designer: Donald X. Vaccarino
Alchemy is the 3rd expansion Dominion. It adds new Kingdom cards to Dominion and as it is an expansion, you will need Dominion, or Dominion: Intrigue to play the game.
There are strange things going on in your basement laboratories. They keep calling up for more barrels of quicksilver, or bits of your hair. Well it’s all in the name of progress. They’re looking for a way to turn lead into gold, or at least into something better than lead. That lead had just been too good of a bargain to pass up; you didn’t think, where will I put all this lead, what am I going to do with this lead anyway. Well that will all be sorted out. They’re also looking for a universal solvent. If they manage that one, you will take whatever they use to hold it in and build a castle out of it. A castle that can’t be dissolved! Now that’s progress.
Dominion
- Type: Deck Building
- Players: 2-4 Players
- Length:< 30 minutes
Dominion: Intrigue
- Type: Deck Building
- Players: 2-6 Players
- Length:< 30 minutes
Dominion: Seaside
- Type: Deck Building
- Players: 2-6 Players
- Length:< 30 minutes
Dominion: Cornucopia & Guilds
- Type: Deck Building
- Players: 2-6 Players
- Length:< 30 minutes
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Stats:
No. of players: 2-4 (2-6 if you have the Dominion Base Set)
Amount of time to play: 30 minutes
Age requirements: 10+
Set-up time: 5-10 min
Description of Dominion Intrigue Rules:
Dominion Intrigue Instructions
Dominion Intrigue expands upon Dominion by adding new cards and thus more possible card combinations. If you didn’t read it you can find my review of the Dominion game here. This review will show some of the differences between the two games and highlight some of the new things introduced in Dominion Intrigue.
Dominion Intrigue has the same gameplay as Dominion and is still very easy to teach and learn. The new cards in Intrigue offer more options per card. A few say choose option one, two or three. Others may let you gain a card and based on the type of card you gain, you’ll add either a buy, a card or a treasure. These increased decisions can slow the game down a little, but usually the difference is negligible.
The major difference in the cards is that now there are action-victory and treasure-victory cards. These cards allow you to earn victory points but not clog up your deck as they can serve other purposes. This is a nice upgrade and allows you to buy victory points anytime, not just the mid to late game.
More Dominion Intrigue Images
A Quick Review of Dominion Intrigue:
Dominion Intrigue 2nd Edition
I have been enjoying playing Dominion a lot recently and for my birthday my wife got me Dominion Intrigue. First being able to expand the game to six players is awesome. The new cards with dual uses are a nice change and having more options for cards in the supply is fantastic. Honestly I cannot think of any negatives about this expansion if you are already playing and enjoying the base Dominion game.
Score and synopsis:(Click here for an explanation of these review categories.)
Strategy 4 out of 6
Luck 4 out of 6
Player Interaction 3 out of 6
Replay Value 5 out of 6
Complexity 3 out of 6
Fun 6 out of 6
Overall 5 out of 6